| Intangible Assets |
Intangible Assets As of June 30, 2026, intangible assets, net consists of the following: | | | | | | | | | | | | | | | | | | | | | | | | | Weighted-Average Remaining Amortization Period | | Gross Carrying Amount | | Accumulated Amortization | | Net | | Amortized intangible assets: | | | | | | | | | Developed technology | 3.0 years | | $ | 586,082 | | | $ | (378,726) | | | $ | 207,356 | | | Internally developed software | 2.3 years | | 558,471 | | | (304,042) | | | 254,429 | | | Gaming market access and licenses | 6.6 years | | 288,824 | | | (114,611) | | | 174,213 | | | Customer relationships | 5.0 years | | 344,000 | | | (164,244) | | | 179,756 | | | Trademarks, tradenames and other | 4.6 years | | 38,890 | | | (17,203) | | | 21,687 | | | Total | | | $ | 1,816,267 | | | $ | (978,826) | | | $ | 837,441 | |
As of December 31, 2025, intangible assets, net consists of the following: | | | | | | | | | | | | | | | | | | | | | | | | | Weighted-Average Remaining Amortization Period | | Gross Carrying Amount | | Accumulated Amortization | | Net | | Amortized intangible assets: | | | | | | | | | Developed technology | 3.4 years | | $ | 586,409 | | | $ | (338,358) | | | $ | 248,051 | | | Internally developed software | 2.3 years | | 475,814 | | | (254,285) | | | 221,529 | | | Gaming market access and licenses | 6.7 years | | 287,524 | | | (91,575) | | | 195,949 | | | Customer relationships | 5.5 years | | 344,000 | | | (144,326) | | | 199,674 | | | Trademarks, tradenames and other | 5.1 years | | 43,120 | | | (19,122) | | | 23,998 | | | Total | | | $ | 1,736,867 | | | $ | (847,666) | | | $ | 889,201 | |
Amortization expense was $75.3 million and $142.0 million for the three and six months ended June 30, 2026, respectively, and $60.8 million and $126.5 million for the three and six months ended June 30, 2025, respectively.
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