SCHEDULE OF COST OF REVENUES (Details) - USD ($) |
3 Months Ended | |
|---|---|---|
Mar. 31, 2026 |
Mar. 31, 2025 |
|
| Accounting Policies [Abstract] | ||
| Software license royalties – related parties | $ 6,333,981 | $ 5,273,727 |
| Software license royalties | 75,189 | 53,830 |
| License and amortization – related party | 6,250,000 | 6,000,000 |
| License and amortization | 335,852 | 263,725 |
| Merchant fees | 328,659 | 554,695 |
| Engine fees | 1,010,765 | 812,948 |
| Internet, server and data center | 1,290,757 | 1,295,938 |
| Costs related to other revenue | 13,010 | 8,482 |
| Total: | $ 15,638,213 | $ 14,263,345 |
| X | ||||||||||
- Definition Amount of cost of game engine fee incurred and directly related to good produced and service rendered. No definition available.
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- Definition Amount of cost of internet expense incurred and directly related to good produced and service rendered. No definition available.
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- Definition Cost license and amortization fees related parties. No definition available.
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- Definition Cost license fees and amortization. No definition available.
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- Definition Amount of cost of game merchant fee incurred and directly related to good produced and service rendered. No definition available.
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- Definition Amount of cost of software license royalties for goods produced and service rendered. No definition available.
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- Definition Amount of cost of software license royalties, related parties incurred and directly related to good produced and service rendered. No definition available.
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- Definition Costs related to other revenue. No definition available.
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- References No definition available.
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- Definition The aggregate costs related to goods produced and sold and services rendered by an entity during the reporting period. This excludes costs incurred during the reporting period related to financial services rendered and other revenue generating activities. Reference 1: http://www.xbrl.org/2003/role/exampleRef
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