v3.26.1
Summary of Significant Accounting Policies - Schedule of Revenue from Significant Customers (Details)
6 Months Ended 12 Months Ended
Jan. 31, 2026
Jan. 31, 2025
Jul. 31, 2025
Customer Concentration Risk [Member] | Accounts Payable [Member] | Payment processing company I [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 53.10%   65.90%
Customer Concentration Risk [Member] | Accounts Payable [Member] | Payment processing company II [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 10.80%   12.70%
Customer Concentration Risk [Member] | Customer A [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 57.82%   51.00%
Customer Concentration Risk [Member] | Customer D [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage [1]   14.02%
Customer Concentration Risk [Member] | Customer B [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage [2] 2.65%  
Supplier Concentration Risk [Member] | Purchases [Member] | Supplier X [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 37.61% 17.65%  
Supplier Concentration Risk [Member] | Purchases [Member] | Supplier Y [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 17.27% 26.96%  
Arifureta: From Commonplace to World’s Strongest Rebellion Soul [Member] | Customer Concentration Risk [Member] | Customer E [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 19.28% [2]  
Other Games [Member] | Customer Concentration Risk [Member] | Customer E [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 4.64% [2]  
Other Games [Member] | Customer Concentration Risk [Member] | Customer A [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 0.02% [2]  
Other Games [Member] | Customer Concentration Risk [Member] | Customer D [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 0.34% [2]  
Subtotal [Member] | Customer Concentration Risk [Member] | Customer E [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 23.92% [2]  
Subtotal [Member] | Customer Concentration Risk [Member] | Customer A [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 23.47% 28.61%  
Subtotal [Member] | Customer Concentration Risk [Member] | Customer D [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 12.66% [2]  
Subtotal [Member] | Customer Concentration Risk [Member] | Customer F [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 10.63% [2]  
Subtotal [Member] | Customer Concentration Risk [Member] | Customer B [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage [2] 14.56%  
Vivid Army [Member] | Customer Concentration Risk [Member] | Customer A [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 23.45% 28.61%  
High School D×D Operation Paradise Infinity [Member] | Customer Concentration Risk [Member] | Customer D [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 12.32% 15.87%  
I've Been Killing Slimes for 300 Years and Maxed Out My Level: Witchcraft [Member] | Customer Concentration Risk [Member] | Customer F [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 6.51% [2]  
Game:Crayon Shinchan My Sugoroku Great Strategy [Member] | Customer Concentration Risk [Member] | Customer F [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage 4.12% [2]  
Queens Balde [Member] | Customer Concentration Risk [Member] | Customer B [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage [2] 11.91%  
Labyrinth Rule [Member] | Customer Concentration Risk [Member] | Customer C [Member] | Revenue Benchmark [Member]      
Schedule of Revenue from Significant Customers [Line Items]      
Concentration risk, percentage [2] 15.87%  
[1] Accounts payable due to the customer representing less than 10% of the Group’s accounts payable as of respective date
[2] Revenue from the customer and the related games representing less than 10% of the Group’s revenue for the respective years.