v3.26.1
Segment Reporting
6 Months Ended
Jan. 31, 2026
Segment Reporting [Abstract]  
SEGMENT REPORTING

NOTE 16 — SEGMENT REPORTING

 

The Group adopted ASU 2023-07, Segment Reporting (Topic 280): Improvements to Reportable Segment Disclosures, during the year ended July 31, 2025. The adoption did not change how segments are identified, aggregated or measured, but added incremental annual and interim disclosure requirements.

 

An operating segment is a component of the Group that engages in business activities from which it may earn revenues and incur expenses, and is identified on the basis of the internal financial reports that are provided to and regularly reviewed by the Group’s chief operating decision maker (“CODM”) in order to allocate resources and assess performance of the segment.

 

The management of the Group concludes that it has only one reporting segment. The Group provides game distribution and related services to game developers. The Group’s services have similar economic characteristics with respect to nature and form of the services provided. The Group’s chief operating decision maker has been identified as the Chief Executive Officer, who reviews Consolidated results when making decisions about allocating resources and assessing performance of the Group, rather than by geographic area; hence the Group has only one reporting segment. CODM reviews operation results on the consolidated in-game purchase amount, recoup of advances to game developers and revenue share with game developers and IP holders, advertising expenses, transaction fees, server cost directly related to the host of games, in-house payroll cost directly related to the art and design support services provided. The following table summarizes the operating results reviewed by CODM and reconciliation to net income as reported in the consolidated statement of comprehensive income.

 

   For the Six Months Ended January 31, 
   2026   2025 
   (Unaudited)   (Unaudited) 
Consolidated in-game purchases  $48,603,849   $49,125,267 
Less: Revenue share with game developers and IP holders   8,186,251    9,453,531 
Transaction fee   2,245,367    2,486,795 
Advertisement expense   18,760,029    24,651,703 
Server cost directly related to hosting the games   1,400,430    894,239 
Segment profits   18,011,772    11,638,999 
           
Other operating expenses:          
Payroll and related cost   7,698,199    4,025,616 
Share-based compensation cost   1,913,692    
-
 
Lease expense   1,451,104    1,101,375 
Depreciation and amortization expense (including prepaid royalties amortization)   867,889    1,339,080 
Impairment expense   892,534    1,392,610 
Recoup of advances made to game developers   1,549,346    1,362,612 
Other cost of sales (1)   2,325,095    805,784 
Other selling and marketing expenses (2)   1,441,766    766,401 
Other general and administrative expenses (3)   1,621,277    1,387,283 
Total other operating expenses   19,760,902    12,180,761 
           
Income (loss) from operation   (1,749,130)   (541,762)
Interest income, net   333,453    282,507 
Foreign Currency Transaction gain (loss)   260,296    221,056 
Other income   499,078    292,677 
Income before income tax  $(656,303)  $254,478 

  

(1) Other cost of sales mainly includes server and infrastructure cost that are not directly related to the host of a specific game and certain outsourcing cost.

 

(2) Other selling and marketing expenses mainly includes cost associated with meeting, travel and promotions.

 

(3) Other general and administrative expenses mainly includes cost associated with professional services, office supplies, recruiting and education.

The following table reconcile from consolidated in-game purchase amount of revenue.

 

   For the Six Months Ended January 31, 
   2026   2025 
  (Unaudited)   (Unaudited) 
Revenue reconciliation        
Consolidated in-game purchases  $48,603,849   $49,125,267 
Less:          
Recoup of advances made to game developers   1,549,346    1,362,612 
Revenue share paid to game developers   6,122,156    6,548,748 
Consolidated revenue  $40,932,347   $41,213,907 

 

As of January 31, 2026 and July 31, 2025, the Group’s long-lived assets by geographic locations are as follows:

 

   As of 
   January 31,
2026 (Unaudited)
   July 31,
2025
 
Japan  $15,506,677   $14,726,888 
Singapore   11,191,484    6,502,511 
Taiwan   3,901,121    4,481,573 
China, excluding Taiwan   2,376,709    836,698 
United States   2,350,346    
 
Total  $35,326,337   $26,547,670