Exhibit 99.1

earningspressrelease_q4fy2a.jpg

EA Delivers Record Fiscal Year in Net Bookings and Operating Cash Flow, Underpinned by a Successful Battlefield 6 Launch and Live Services Portfolio Growth

REDWOOD CITY, CA. – May 5, 2026 – Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its fourth quarter and fiscal year ended March 31, 2026.

“Driven by our talented teams and disciplined execution, we delivered a record FY26, highlighted by the incredibly successful launch of our iconic Battlefield franchise,” said Andrew Wilson, CEO of Electronic Arts. “With the recent completion of a debt process that was met with strong investor demand and our ongoing constructive engagement with regulators, we look ahead to closing the transaction and the opportunities it will unlock.”


Selected Operating Highlights and Metrics

Net bookings1 were a record $8.026 billion in FY26, up 9% year-over-year.
Battlefield 6 was the best performing Battlefield in a fiscal year setting numerous franchise fiscal year records.
Global Football net bookings was up mid-single-digits for FY26 with growth across EA SPORTS FC 26, FC Online, and FC Mobile.
Apex Legends delivered its strongest net bookings quarter of the fiscal year in Q4 reflecting continued momentum as engagement and monetization continue to improve. For FY26, Apex Legends net bookings finished up double digits year-over-year.

Selected Financial Highlights and Metrics

Net revenue for FY26 was $7.531 billion, up 1% year over year.
Net cash provided by operating activities was $580 million for the quarter and $2.553 billion for the fiscal year, up 6% and 23% year over year, respectively.

Dividend

EA has declared a quarterly cash dividend of $0.19 per share of the Company’s common stock. The dividend is payable on June 17, 2026 to stockholders of record as of the close of business on May 27, 2026.














Quarterly Financial Highlights
Three Months Ended
March 31,
(in $ millions, except per share amounts)20262025
Full game609 437 
Live services and other1,511 1,458 
  Total net revenue2,120 1,895 
Net income461 254
Diluted earnings per share1.81 0.98
Operating cash flow580 549 
Value of shares repurchased— 1,375 
Number of shares repurchased— 9.8 
Cash dividend paid48 48 


Fiscal Year Financial Highlights
Twelve Months Ended
March 31,
(in $ millions, except per share amounts)20262025
Full game2,148 2,002 
Live services and other5,383 5,461 
  Total net revenue7,531 7,463 
Net income887 1,121 
Diluted earnings per share3.514.25
  
Operating cash flow2,553 2,079 
Value of shares repurchased750 2,500 
Number of shares repurchased5.3 17.6 
Cash dividend paid191 199 


Operating Metric

The following is a calculation of our total net bookings for the periods presented:

Three Months Ended
March 31,
Twelve Months Ended
March 31,
(in $ millions)2026202520262025
Total net revenue2,120 1,895 7,531 7,463 
Change in deferred net revenue (online-enabled games)(256)(96)495 (108)
  Total net bookings1,864 1,799 8,026 7,355 






Pending Acquisition by Investor Consortium

On September 29, 2025, EA announced that it has entered into a definitive agreement to be acquired by an investor consortium (“the Consortium”) comprised of The Public Investment Fund, private investment funds affiliated with Silver Lake Group, L.L.C. and private investment funds affiliated with Affinity Partners in an all-cash transaction that values EA at an enterprise value of approximately $55 billion. There are a limited number of regulatory reviews outstanding, and the parties are working diligently to complete these remaining reviews. For additional information, please refer to EA’s filings with the Securities and Exchange Commission.

Conference Call and Supporting Documents

Given the pending transaction, Electronic Arts will not be hosting an earnings conference call this quarter.

For further information and discussion of EA’s financial results, please refer to the financial model of EA’s historical results posted on EA’s IR Website at http://ir.ea.com and EA’s upcoming Annual Report on Form 10-K for the fiscal year ended March 31, 2026.

Forward-Looking Statements

Some statements set forth in this release contain forward-looking statements that are subject to change. Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements. Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; timely development and release of the Company’s products and services; the Company’s ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences and trends; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; economic and geopolitical conditions; changes in our tax rates or tax laws; the timing, receipt and terms and conditions of any required governmental and regulatory approvals of the proposed transaction with the Consortium that could delay the consummation of the proposed transaction or cause the parties to abandon the proposed transaction; the occurrence of any event, change or other circumstances that could give rise to the termination of the Merger Agreement entered into in connection with the proposed transaction; the risk that the parties to the proposed transaction may not be able to satisfy the conditions to the proposed transaction in a timely manner or at all; risks related to disruption of the Company’s business resulting from the proposed transaction, including disruption of management time from ongoing business operations due to the proposed transaction; risks relating to certain restrictions during the pendency of the proposed transaction that may impact the ability of the Company to pursue certain business opportunities or strategic transactions; the risk that any announcements relating to the proposed transaction could have adverse effects on the market price of the Company’s common stock, including if the proposed transaction is not consummated; the risk of any unexpected costs or expenses resulting from the proposed transaction; the risk of any litigation relating to the proposed transaction; the risk that the proposed transaction and its announcement could have an adverse effect on the ability of the Company to retain and hire key




personnel and to maintain relationships with customers, vendors, partners, employees, stockholders and other business relationships and on its operating results and business generally; the risks and uncertainties that are described in the proxy statement that the Company has filed with the Securities Exchange Commission in connection with the proposed transaction; and other factors described in Part II, Item 1A of Electronic Arts’ latest Quarterly Report on Form 10-Q under the heading “Risk Factors”, as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2025.

These forward-looking statements are current as of May 5, 2026. Electronic Arts assumes no obligation to revise or update any forward-looking statement, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Annual Report on Form 10-K for the fiscal year ended March 31, 2026. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-K for the fiscal year ended March 31, 2026.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2026, EA posted GAAP net revenue of approximately $7.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The Sims™, EA SPORTS™ Madden NFL, EA SPORTS™ College Football, Need for Speed™, Dragon Age™, Titanfall™, Plants vs. Zombies™ and EA SPORTS F1®. More information about EA is available at www.ea.com/news.

EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex Legends, The Sims, Dragon Age, Titanfall, and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, and F1 are the property of their respective owners and used with permission.


For additional information, please contact:
Andrew UerkwitzJustin Higgs
Vice President, Investor RelationsVice President, Corporate Communications
650-674-7191925-502-9253
auerkwitz@ea.comjhiggs@ea.com

1 Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games













    
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Operations
(in $ millions, except per share data)
Three Months Ended
March 31,
Twelve Months Ended March 31,
2026202520262025
Net revenue2,120 1,895 7,531 7,463 
Cost of revenue364 368 1,584 1,543 
Gross profit1,756 1,527 5,947 5,920 
Operating expenses:
Research and development732 686 2,828 2,569 
Marketing and sales254 234 1,128 962 
General and administrative191 192 763 745 
Amortization of intangibles15 17 66 67 
Restructuring— — 57 
Total operating expenses1,192 1,132 4,785 4,400 
Operating income564 395 1,162 1,520 
Interest and other income (expense), net15 12 18 85 
Income before provision for income taxes579 407 1,180 1,605 
Provision for income taxes118 153 293 484 
Net income461 254 887 1,121 
Earnings per share
Basic1.84 0.993.554.28 
Diluted1.81 0.983.514.25 
Number of shares used in computation
Basic250 257 250 262 
Diluted254 259 253 264 



























ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Balance Sheets
(in $ millions)
March 31, 2026
March 31, 20251
ASSETS
Current assets:
Cash and cash equivalents2,864 2,136 
Short-term investments116 112 
Receivables, net 632 679 
Other current assets361 349 
Total current assets3,973 3,276 
Property and equipment, net613 586 
Goodwill5,388 5,376 
Acquisition-related intangibles, net195 293 
Deferred income taxes, net2,433 2,420 
Other assets529 417 
TOTAL ASSETS13,131 12,368 
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:
Accounts payable, accrued, and other current liabilities1,564 1,359 
Deferred net revenue (online-enabled games)2,233 1,700 
Senior notes, current, net— 400 
Total current liabilities3,797 3,459 
Senior notes, net1,485 1,484 
Income tax obligations604 594 
Other liabilities481 445 
Total liabilities6,367 5,982 
Stockholders’ equity:
Common stock
Additional paid-in capital256 — 
Retained earnings6,607 6,470 
Accumulated other comprehensive loss(102)(87)
Total stockholders’ equity6,764 6,386 
TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY13,131 12,368 



1Derived from audited consolidated financial statements.






ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Cash Flows
(in $ millions)
Three Months Ended March 31,Twelve Months Ended March 31,
2026202520262025
OPERATING ACTIVITIES
Net income461 254 887 1,121 
Adjustments to reconcile net income to net cash provided by operating activities:
Depreciation, amortization, accretion and impairment83 79 323 356 
Stock-based compensation152 162 656 642 
Change in assets and liabilities
Receivables, net197 64 46 (115)
Other assets19 (85)40 
Accounts payable, accrued, and other liabilities(78)29 206 190 
Deferred income taxes, net17 48 (13)(41)
Deferred net revenue (online-enabled games)(256)(106)533 (114)
Net cash provided by operating activities580 549 2,553 2,079 
INVESTING ACTIVITIES
Capital expenditures(61)(54)(230)(221)
Proceeds from maturities and sales of short-term investments42 329 129 695 
Purchase of short-term and other investments(43)(61)(158)(437)
Acquisitions, net of cash acquired— — (17)— 
Net cash provided by (used in) investing activities(62)214 (276)37 
FINANCING ACTIVITIES
Proceeds from issuance of common stock38 35 83 78 
Payment of senior notes(400)— (400)— 
Cash dividends paid(48)(48)(191)(199)
Cash paid to taxing authorities for shares withheld from employees(25)(23)(291)(234)
Common stock repurchases and excise taxes paid— (1,375)(769)(2,508)
Net cash used in financing activities(435)(1,411)(1,568)(2,863)
Effect of foreign exchange on cash and cash equivalents(3)8 19 (17)
Change in cash and cash equivalents80 (640)728 (764)
Beginning cash and cash equivalents2,784 2,776 2,136 2,900 
Ending cash and cash equivalents2,864 2,136 2,864 2,136 















ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions, except per share data)
Q4Q1Q2Q3Q4YOY %
FY25FY26FY26FY26FY26Change
Net revenue
 Net revenue1,895 1,671 1,839 1,901 2,120 12%
GAAP-based financial data
Change in deferred net revenue (online-enabled games)2
(96)(373)(21)1,145 (256)
Gross profit
Gross profit1,527 1,392 1,396 1,403 1,756 15%
Gross profit (as a % of net revenue)81%83%76%74%83%
GAAP-based financial data
Acquisition-related expenses10 10 
Change in deferred net revenue (online-enabled games)2
(96)(373)(21)1,145 (256)
Stock-based compensation
Operating income
Operating income395 271 200 127 564 43%
Operating income (as a % of net revenue)21%16%11%7%27%
GAAP-based financial data
Acquisition-related expenses*27 27 26 5325
Change in deferred net revenue (online-enabled games)2
(96)(373)(21)1,145 (256)
Restructuring and related charges— — — — 
Stock-based compensation162 152 174 178 152 
Net income
Net income254 201 137 88 461 81%
Net income (as a % of net revenue)13%12%7%5%22%
GAAP-based financial data
Acquisition-related expenses*27 27 26 5325
Change in deferred net revenue (online-enabled games)2
(96)(373)(21)1,145 (256)
Restructuring and related charges— — — — 
Stock-based compensation162 152 174 178 152 
Tax rate used for management reporting19%19%19%19%19%
Diluted earnings per share0.98 0.79 0.54 0.35 1.81 85%
Number of shares used in computation
Basic257 251 250 250 250 
Diluted259 254 252 253 254 


2The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of gains/losses on cash flow hedges.

*Includes (i) amortization and impairment of intangibles, and (ii) fees and other direct expenses related to our proposed transaction with the Consortium announced on September 29, 2025.






ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q4Q1Q2Q3Q4YOY %
FY25FY26FY26FY26FY26Change
QUARTERLY NET REVENUE PRESENTATIONS
Net revenue by composition
Full game downloads367 233 401 546 528 44%
Packaged goods70 56 217 86 81 16%
Full game437 289 618 632 609 39%
Live services and other1,458 1,382 1,221 1,269 1,511 4%
Total net revenue1,895 1,671 1,839 1,901 2,120 12%
Full game23%17%34%33%29%
Live services and other77%83%66%67%71%
Total net revenue %100%100%100%100%100%
GAAP-based financial data
Full game downloads(27)(46)37 451 (220)
Packaged goods(26)(29)45 59 (49)
Full game(53)(75)82 510 (269)
Live services and other(43)(298)(103)635 13 
Total change in deferred net revenue (online-enabled games) by composition2
(96)(373)(21)1,145 (256)
Net revenue by platform
Console1,182 1,007 1,212 1,182 1,293 9%
PC & Other426 374 352 465 555 30%
Mobile287 290 275 254 272 (5%)
Total net revenue1,895 1,671 1,839 1,901 2,120 12%
GAAP-based financial data
Console (86)(317)747 (222)
PC & Other(11)(54)(6)343 (87)
Mobile(2)(16)55 53 
Total change in deferred net revenue (online-enabled games) by platform2
(96)(373)(21)1,145 (256)

2The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of gains/losses on cash flow hedges.












ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q4Q1Q2Q3Q4YOY %
FY25FY26FY26FY26FY26Change
CASH FLOW DATA
Investing cash flow214 (89)(68)(57)(62)
Investing cash flow - TTM37 17 (5)— (276)(846%)
Financing cash flow(1,411)(568)(429)(136)(435)
Financing cash flow - TTM(2,863)(2,885)(2,912)(2,544)(1,568)45%
Operating cash flow549 17 130 1,826 580 
Operating cash flow - TTM2,079 1,976 1,872 2,522 2,553 23%
Capital expenditures54 72 43 54 61 
Capital expenditures - TTM2212262192232304%
Free cash flow3
495 (55)87 1,772 519 
Free cash flow3 - TTM
1,858 1,750 1,653 2,299 2,323 25%
Common stock repurchases and excise taxes paid1,375 375 394 — — (100%)
Cash dividends paid4848484748— 
DEPRECIATION
Depreciation expense515253535814%
BALANCE SHEET DATA
Cash and cash equivalents2,1361,5181,1482,7842,864
Short-term investments112112112115116
Cash and cash equivalents, and short-term investments2,248 1,630 1,260 2,899 2,980 33%
Receivables, net6795331,077829632(7%)
STOCK-BASED COMPENSATION
Cost of revenue
Research and development115110123127107
Marketing and sales1412151614
General and administrative3027333229
Total stock-based compensation162 152 174 178 152 
RESTRUCTURING AND RELATED CHARGES
Restructuring— — — — 
Office space reductions— — — — 
Total restructuring and related charges— — — — 


3Free cash flow is defined as Operating cash flow less Capital expenditures.














ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Reconciliation of GAAP to Non-GAAP Financial Measures
(in $ millions)
The following table provides a reconciliation of non-GAAP operating income and margin to their most directly comparable GAAP financial measure for the twelve months ended March 31, 2026 plus a comparison to the actuals for the twelve months ended March 31, 2025.
Twelve Months Ended
March 31,
20262025YOY % Change
Net revenue7,5317,4631%
GAAP operating income1,1621,520(24)%
Acquisition-related expenses*131107
Restructuring and related charges62
Stock-based compensation656642
Non-GAAP operating income1,9492,331(16%)
GAAP operating margin15.4%20.4%
Non-GAAP operating margin25.9%31.2%
Impact from change in deferred net revenue (online-enabled games)460 bps(100 bps)


*Includes (i) amortization and impairment of intangibles, and (ii) fees and other direct expenses related to our proposed transaction with the
Consortium announced on September 29, 2025.







ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Reconciliation of GAAP to Non-GAAP Financial Measures
(in $ millions)
The following table provides a reconciliation of non-GAAP operating income and margin to their most directly comparable GAAP financial measure for the three months ended March 31, 2026 plus a comparison to the actuals for the three months ended March 31, 2025.
Three Months Ended
March 31
20262025YOY % Change
Net revenue2,1201,89512%
GAAP operating income56439543%
Acquisition-related expenses*2527
Restructuring and related charges4
Stock-based compensation152162
Non-GAAP operating income74158826%
GAAP operating margin26.6%20.8%
Non-GAAP operating margin35.0%31.0%
Impact from change in deferred net revenue (online-enabled games)(900 bps)(370 bps)


*Includes (i) amortization and impairment of intangibles, and (ii) fees and other direct expenses related to our proposed transaction with the
Consortium announced on September 29, 2025.






Non-GAAP Financial Measures
As a supplement to the Company’s financial measures presented in accordance with U.S. Generally Accepted Accounting Principles (“GAAP”), the Company presents certain non-GAAP measures of financial performance, including non-GAAP operating margin and free cash flow. These non-GAAP financial measures should not be considered as a substitute for, or superior to, measures of financial performance prepared in accordance with GAAP. In addition, these non-GAAP measures have limitations in that they do not reflect all of the items associated with the Company’s results of operations as determined in accordance with GAAP. These non-GAAP financial measures do not reflect a comprehensive system of accounting and differ from GAAP measures with the same names and may differ from non-GAAP financial measures with the same or similar names that are used by other companies.
The non-GAAP financial measures exclude acquisition-related expenses, stock-based compensation, restructuring and related charges, and capital expenditures, as applicable in any given reporting period and our outlook. The Company may consider whether other significant items that arise in the future should be excluded from our non-GAAP financial measures. Management believes that these non-GAAP financial measures provide investors with additional useful information to better understand and evaluate the Company’s operating results and future prospects because they exclude certain items that may not be indicative of the Company’s core business, operating results, or future outlook. These non-GAAP financial measures, with further adjustments are used by management to understand ongoing financial and business performance.

The Company uses a tax rate of 19% internally to evaluate its operating performance and to forecast, plan, and analyze future periods. Accordingly, the Company applies the same tax rate to its management reporting financial results.

Investors are encouraged to review the related GAAP financial measures and the reconciliation of non-GAAP financial measures to their most directly comparable GAAP financial measure.