Revenue from Contracts with Customers (Tables)
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12 Months Ended |
Dec. 31, 2024 |
Revenue From Contracts With Customers [Abstract] |
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Details of Revenue from Contracts with Customers Based on Service Contract and Timing of Satisfaction of Performance Obligations |
Details of revenue from contracts with customers based on the service contract type and the timing of satisfaction of performance obligations are as follows: | | | | | | | | | | | | | | | | | | | 2024 | | 2023 | | 2022 | | (In millions of Korean won) | Service contract | | | | | | Micro-transaction revenue | | | | | | Online game | ₩ | 61,425 | | | ₩ | 70,566 | | | ₩ | 80,147 | | Mobile game | 348,526 | | | 568,665 | | | 261,622 | | | 409,951 | | | 639,231 | | | 341,769 | | Royalties and license fees | | | | | | Online game | 15,564 | | | 10,451 | | | 9,109 | | Mobile game | 57,150 | | | 60,939 | | | 97,150 | | | 72,714 | | | 71,390 | | | 106,259 | | | | | | | | Others | 18,180 | | | 14,895 | | | 15,590 | | | 500,845 | | | 725,516 | | | 463,618 | | Timing of satisfaction of performance obligations | | | | | | At a point in time | 111 | | | 119 | | | 25 | | Over time | 500,734 | | | 725,397 | | | 463,593 | | | ₩ | 500,845 | | | ₩ | 725,516 | | | ₩ | 463,618 | |
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Account Receivables, Incremental Costs of Obtaining a Contract, and Contract Liabilities |
Accounts receivables, incremental costs of obtaining a contract, and contract liabilities related to contracts with customers as of December 31, 2024 and 2023 are as follows: | | | | | | | | | | | | | 2024 | | 2023 | | (In millions of Korean won) | Accounts receivable | ₩ | 81,152 | | | ₩ | 71,213 | | Incremental costs of obtaining a contract (Prepaid expenses) | 2,386 | | | 1,557 | | Contract liabilities (Deferred revenue) | 29,332 | | | 19,875 | | Micro-transaction revenue | 25,290 | | | 17,159 | | Royalties and license fees | 4,037 | | | 2,426 | | Other | 5 | | | 290 | |
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Transaction Price Allocated to Unsatisfied Performance Obligation |
Transaction price allocated to unsatisfied performance obligations as of December 31, 2024, 2023 and 2022 are as follows: | | | | | | | | | | | | | | | | | | | 2024 | | 2023 | | 2022 | | (In millions of Korean won) | Micro-transaction revenue | | | | | | Online game | ₩ | 10,822 | | | ₩ | 10,216 | | | ₩ | 9,918 | | Mobile game | 14,468 | | | 6,943 | | | 6,869 | | | 25,290 | | | 17,159 | | | 16,787 | | Royalties and license fees | | | | | | Online game | 448 | | | 164 | | | 49 | | Mobile game | 3,589 | | | 2,262 | | | 52 | | | 4,037 | | | 2,426 | | | 101 | | | | | | | | Others | 5 | | | 290 | | | 1,686 | | Total | ₩ | 29,332 | | | ₩ | 19,875 | | | ₩ | 18,574 | |
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Details of Incremental Costs of Obtaining Contract Recognized as Assets |
Details of incremental costs of obtaining a contract recognized as assets as of and for the years ended December 31, 2024 and 2023 are as follows: | | | | | | | | | | | | | December 31, 2024 | | December 31, 2023 | | (In millions of Korean won) | Capitalized platform processing fee | ₩ | 2,386 | | | ₩ | 1,557 | |
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Details of Amortization Costs Recognized as Cost of Revenues |
Details of incremental costs of obtaining a contract recognized as cost of revenues as of December 31, 2024, 2023 and 2022 are as follows: | | | | | | | | | | | | | | | | | | | 2024 | | 2023 | | 2022 | | (In millions of Korean won) | Incremental costs of obtaining a contract recognized as cost of revenues | ₩ | 1,557 | | | ₩ | 1,722 | | | ₩ | 861 | |
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