v3.23.1
Revenue
12 Months Ended
Jan. 28, 2023
Revenue from Contract with Customer [Abstract]  
Revenue Revenue
The following table presents net sales by significant product category:
Fiscal
 202220212020
Hardware and accessories (1)
$3,140.0 $3,171.7 $2,530.8 
Software (2)
1,822.6 2,014.8 1,979.1 
Collectibles964.6 824.2 579.9 
Total$5,927.2 $6,010.7 $5,089.8 
(1)    Includes sales of new and pre-owned hardware, accessories, hardware bundles in which hardware and digital or physical software are sold together in a single SKU, interactive game figures, strategy guides, mobile and consumer electronics.
(2)    Includes sales of new and pre-owned gaming software, digital software and PC entertainment software.
See Note 5, "Segment Information," for net sales by geographic location.
Performance Obligations
We have arrangements with customers where our performance obligations are satisfied over time, which primarily relate to extended warranties and our Game Informer® magazine. Revenues do not include sales taxes or other taxes collected from customers. We expect to recognize revenue in future periods for remaining performance obligations we have associated with unredeemed gift cards, trade-in credits, reservation deposits and our PowerUp Rewards® loyalty program (collectively, “unredeemed customer liabilities”), extended warranties and subscriptions to our Game Informer® magazine.
Performance obligations associated with unredeemed customer liabilities are primarily satisfied at the time our customers redeem their gift cards, trade-in credits, reservation deposits or loyalty program points for products that we offer. Unredeemed customer liabilities are generally redeemed within one year of issuance.
We offer extended warranties on certain new and pre-owned gaming products with terms generally ranging from 12 to 24 months, depending on the product. Revenues for extended warranties sold are recognized on a straight-line basis over the life of the contract.
Performance obligations associated with subscriptions to our Game Informer® magazine are satisfied when magazines are delivered in print form or when made available in digital format.
The following table presents our performance obligations recognized in accrued liabilities and other current liabilities on our Consolidated Statements of Operations:
Fiscal
20222021
Unredeemed customer liabilities$189.3 $246.6 
Extended warranties98.5 82.6
Subscriptions50.4 49.1
Total performance obligations$338.2 $378.3 
Significant Judgments and Estimates
We accrue PowerUp Rewards® loyalty points at the estimated retail price per point, net of estimated breakage, which can be redeemed by our loyalty program members for discounts on products that we offer. The estimated retail price per point is based on the actual historical retail prices of products purchased through the redemption of loyalty points. We estimate breakage of loyalty points and unredeemed gift cards based on historical redemption rates.
Contract Balances
Our contract liabilities primarily consist of unredeemed customer liabilities and deferred revenues associated with gift cards, extended warranties and subscriptions to our Game Informer® magazine.
The following table presents a roll forward of our contract liabilities:
Fiscal
20222021
Contract liability beginning balance$378.3 $348.2 
Increase to contract liabilities (1)
730.5 931.0 
Decrease to contract liabilities (2)
(769.7)(896.1)
Other adjustments (3)
(0.9)(4.8)
Contract liability ending balance $338.2 $378.3 
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(1)    Includes issuances of gift cards, trade-in credits and loyalty points, new reservation deposits, new subscriptions to Game Informer® and extended warranties sold.
(2)    Includes redemptions of gift cards, trade-in credits, loyalty points and reservation deposits as well as revenues recognized for Game Informer® and extended warranties. During fiscal 2022, there were $52.6 million of gift cards redeemed that were outstanding as of January 29, 2022. During fiscal 2021, there were $48.8 million of gift cards redeemed that were outstanding as of January 30, 2021.
(3)    Primarily includes foreign currency translation adjustments.