v3.22.2.2
Goodwill
9 Months Ended
Sep. 25, 2022
Goodwill and Intangible Assets Disclosure [Abstract]  
Goodwill Goodwill
During the first quarter of 2021, the Company realigned its financial reporting structure creating the following three principal reportable segments: Consumer Products, Wizards of the Coast and Digital Gaming and Entertainment. In our realignment, some, but not all, of our reporting units were changed. As a result of these changes, during 2021, the Company reallocated its goodwill among the revised reporting units based on the change in relative fair values of the respective reporting units.
Changes in the carrying amount of goodwill, by operating segment, for the nine month periods ended September 25, 2022 and September 26, 2021 are as follows:
Consumer ProductsWizards of the Coast and Digital GamingEntertainmentTotal
2022
Balance at December 26, 2021$1,584.9307.31,527.4$3,419.6
Acquired during the period64.764.7
Foreign exchange translation(0.4)(0.5)(1.8)(2.7)
Impairment during the period(11.8)(11.8)
Balance at September 25, 2022$1,584.5371.51,513.8$3,469.8

Consumer ProductsWizards of the Coast and Digital GamingEntertainmentTotal
2021
Balance at December 27, 2020$1,385.753.12,252.9$3,691.7
Goodwill allocation199.4254.2(453.6)
Foreign exchange translation(0.1)0.2(0.6)(0.5)
Impairment during the period(101.8)(101.8)
Goodwill associated with the disposal of business(169.2)(169.2)
Balance at September 26, 2021$1,585.0 307.5 1,527.7 $3,420.2 

During the third quarter of 2022, the Company determined to exit certain non-core businesses within the Entertainment segment resulting in the classification of certain assets as Assets Held for Sale. A revaluation of the effected businesses resulted in a pre-tax non-cash goodwill impairment charge of $11.8 million, recorded within Loss on Assets Held for Sale in the Consolidated Statement of Operations, and within the Entertainment segment for the quarter ended September 25, 2022.
On May 19, 2022, the Company completed its acquisition of D&D Beyond for $146.3 million, which was funded with cash on hand. Based on the valuation of these assets, $64.7 million was allocated to goodwill within the Wizards of the Coast and Digital Gaming segment during the second quarter of 2022.
During the second quarter of 2021, the Company entered into a definitive agreement to sell eOne Music. Based on the value of the net assets held by eOne Music, which included goodwill and intangible assets allocated to eOne Music as part of the eOne Acquisition, the Company recorded a pre-tax non-cash goodwill impairment charge of $101.8 million, during the second quarter of 2021, within Loss on Disposal of Business in the Consolidated Statements of Operations, and within the Entertainment segment. On June 29, 2021, during the Company's fiscal third quarter, the eOne Music sale was completed and associated goodwill and intangible assets were removed from the consolidated financial statements.